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SMARTPHONES

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  Founded in October 2012, nubia aims to bring high-end innovative smartphones to adventurous users who want to pursue new experiences and an enhanced quality of life. Inspiring the world to “Be Yourself,” nubia continues to elevate lifestyles by encouraging users to chase their dreams and pursue new passions. nubia is committing to provide unique and innovative technology, products and services to consumers who crave joy of adventures and discoveries. Ushering a new era for user interaction, nubia introduced the world’s first bezel-less design, FiT (Frame interactive Technology) and TiO (Three-in-One) fingerprint recognition feature.  Specializing in professional mobile photography, nubia offers consumers with highly advanced DSLR camera functions. Now, anyone is capable of shooting high quality photographs of light paintings, star trails and time lapses with nubia smartphone.  nubia Our program offers a % per sale made when YOU visits nubia and makes a purchase within ...

P2P GAMING SERIES

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  Come here for games, accounts, game currency, etc. Difmark - is a store for video games, game currency, and game console and software accounts.    \     We have a large selection of products and our assortment is constantly updated. We are ready to share a percentage from each purchase! You get huge savings from every purchase. We have the best prices for games and other goods. We work with the whole world. We are most interested in the European and US markets. Become a customer today.  *  RU not applicable

|| WARFARE ||

This article discusses how the World of Warcraft will affect the online gaming industry mediaimage Warner Bros. Interactive Entertainment wanted to make a big splash in the video game world back in March when it introduced "Matrix Online," a massively multiplayer online game based on the once-hot film franchise.  The game made a big splash all right,World of Warcraft: boosting the game industry Articles like a belly flop. Over its first three months the game signed up fewer than 50,000 subscribers, a pittance, so in June, Warner cut bait and agreed to sell the game to Sony. Last month "Matrix Online" was downsized from nine virtual "realms" to three, because users were having a hard time finding one another in the game's vast digital ghost town. The troubles of "Matrix Online" were partly of Warner's own making; many players and critics agree that the game is a mediocre experience. But the online market used to make room for mediocre ga...